In Command & Conquer™ Generals: Zero Hour, the first expansion pack to Command & Conquer Generals, players will wage a global war for control of the modern world and face the ultimate challenge by squaring off against the world’s most elite commanders. It’s Zero Hour, and time to unleash the absolute latest in modern weapons technology in a quest to become the world’s most powerful General. OpenRA already does for the Westwood RTS games what I hope to do for the EA-era RTS games with OpenSAGE.Command & Conquer: Generals Zero Hour Free Download (As I get further into the project, I'm gaining ever greater admiration for what those people were able to achieve 14 years ago, both technically It is available from the Noun Project.įinally, I want to thank the original team who built Generals and Zero Hour, because without their work, I wouldn't be doing any of this. The sage / leaf icon used in the OpenSAGE logo was created by Monjin Friends and is licenced under Creative Commons CC BY 3.0 US. The font used in the OpenSAGE logo was created by Dexistor371 and is available from DeviantArt. Without his prior work, I would have had a much harder time getting started.ĭeeZire's module list has been extremely helpful in understanding all the Object parameters in. Several of the key SAGE data formats, including. Acknowledgementsįirst, I would like to thank Stephan Vedder ( feliwir) for his efforts, over several years, to understand There's usually someone there who can help out. If you have questions about the project or can't get it working, We have a growing OpenSAGE Discord community. Hopefully we'll all have some fun along the way. It's a vast project, and who knows how far I'll get. This appealed to me on many levels: it's a preservation of history, it satisfies my nostalgia, and it's an extreme programming challenge. I had the idea of recreating the game, using the original assets. One thing led to another, and I found myself opening. It wasn't straightforward, and it made me worry that one day I won't be able to play what is still my favourite RTS game. I even bought an external DVD drive in order to do so. I later bought The First Decade on DVD, and it was this copy I wanted to install in Windows 10. In my opinion, as a near-real-world RTS game, it is still unmatched even 14 years later. I spent far too much time playing it and the sequel, Zero Hour (and as a consequence, not enough time studying). I was at university in February 2003 when C&C Generals was first released. OpenSAGE is being created by me, Tim Jones. "OpenSAGE" seems like a good way to make it clear what the project is about, without infringing on trademarks. No assets from the original games are included in this repo.Ī note on the name: while Command & Conquer is a trademark of EA, SAGE is not (as far as I can tell, based on a US trademark search).No code that was acquired through reverse engineering executable binaries will be accepted. If you want to contribute to this repository, your contribution must be either your own original code, or open source code with aĬlear acknowledgement of its origin. If someone at EA disagrees, please talk to me. I believe this puts the project in the clear, legally speaking. In some cases (for example refpack decompression) the code was written based on specs available on the Internet. The code in this project was written based on reading data files,Īnd observing the game running. This is a blackbox re-implementation project.You can purchase Command & Conquer: The Ultimate Collection through Origin. OpenSAGE uses data files from the original games. You will need to have a legally acquired installation of one of those games. OpenSAGE is nowhere near playable yet, but when it is and you want to play Generals or Zero Hour with it,.The source code is available for free and always will be. Command & Conquer is a trademark of Electronic Arts. This project is not affiliated with or endorsed by EA in any way.AI - Path finding, base building, fighting.The initial focus is on understanding the data formats used in Command & Conquer: Generals and Zero Hour. There is still a long way to go before there's anything playable. This project is in the very early stages. The primary development target is Windows, with support Generals and Command & Conquer: Generals Zero Hour. This project is being developed with an initial focus on Command & Conquer: Real time strategy (RTS) engine used in Command & Conquer™: Generals and other OpenSAGE: a free, open source re-implementation of SAGE, the 3D
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